#video game acting
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babyspacebatclone · 1 year ago
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I’m reminded of the transition from stage theatre to silent movies to “talkies.”
You require a lot less refined movements in theatre, so that the meaning conveys further into the seating.
Silent movies allowed for more facial communication - which, by modern standards, could be seen as exaggerated, trying to compensate for the lack of dialogue theatre allowed.
Improvements in filming and recording technology allows for more refined acting.
motion capture actress 曦曦鱼sakana shows how npc moves in early games, common games and next-gen games.
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yusuke-of-valla · 1 year ago
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GAMES MADE BY PEOPLE WHO ARE PAID MORE TO WORK LESS
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videogamepoc · 2 months ago
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REGISTER FOR LENVAL BROWN'S "VOICE OF THE NARRATOR" EVENT WITH WORKSHOPS4GAZA HERE
Saturday, Oct. 19 3-5pm EST
This workshop will feature voice actor and musician Lenval Brown, who narrated the widely popular role playing game Disco Elysium. Released in 2019, Disco Elysium is a video game whose surreal yet politically lucid narrative places the player in fictional post-revolutionary Martinaise, Revachol. Its 2021 update added full narrative voiceover work by Brown. Join Lenval for a benefit livestream where he will play the game and talk about his experience as a voice actor for Disco Elysium.
Lenval Brown is a voice actor known for his narration role in the award-winning RPG Disco Elysium. He also appeared as Sisyphus Prime in "Ultrakill" and narrated many of the episodes for the 2022 PC Gamer short documentary series "Tales From The Hard Drive." He is the lead singer of a South London 8 piece ska band called Maroon Town. He lives in London.
To register for “Voice of the Narrator,” donate to Dr. Alaa Abu Musa’s family (suggested donation $60 USD, please donate more if you can) then fill out the registration form.
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darycane · 3 days ago
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No one talk to me, I don’t want to hear or talk with anyone until I die.
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harrymasonsdadbod · 2 years ago
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THE WAY HES STANDING IS KILLING ME
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LOOK AT HIM
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peterabrahamvo · 2 years ago
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Do you want to become a voice over for video games? Read our guide to find out everything you need to know to work in this field.
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jay-wasreblogging · 11 months ago
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For more information.
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lilybug-02 · 3 months ago
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This happens every week-
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Maybe this is just what living life is. I'm not opposed tbh.
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poorly-drawn-mdzs · 7 months ago
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Reasons to play In Stars and Time: Canon Pronoun Warfare.
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paulthebukkit · 6 months ago
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a round of applause for toadsworth's 4th game re-release appearance in a row!!!! this dude is definitely dead
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yusuke-of-valla · 11 months ago
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WE LIVE IN A HELL WORLD
Snippets from the article by Karissa Bell:
SAG-AFTRA, the union representing thousands of performers, has struck a deal with an AI voice acting platform aimed at making it easier for actors to license their voice for use in video games. ...
the agreements cover the creation of so-called “digital voice replicas” and how they can be used by game studios and other companies. The deal has provisions for minimum rates, safe storage and transparency requirements, as well as “limitations on the amount of time that a performance replica can be employed without further payment and consent.”
Notably, the agreement does not cover whether actors’ replicas can be used to train large language models (LLMs), though Replica Studios CEO Shreyas Nivas said the company was interested in pursuing such an arrangement. “We have been talking to so many of the large AAA studios about this use case,” Nivas said. He added that LLMs are “out-of-scope of this agreement” but “they will hopefully [be] things that we will continue to work on and partner on.”
...Even so, some well-known voice actors were immediately skeptical of the news, as the BBC reports. In a press release, SAG-AFTRA said the agreement had been approved by "affected members of the union’s voiceover performer community." But on X, voice actors said they had not been given advance notice. "How has this agreement passed without notice or vote," wrote Veronica Taylor, who voiced Ash in Pokémon. "Encouraging/allowing AI replacement is a slippery slope downward." Roger Clark, who voiced Arthur Morgan in Red Dead Redemption 2, also suggested he was not notified about the deal. "If I can pay for permission to have an AI rendering of an ‘A-list’ voice actor’s performance for a fraction of their rate I have next to no incentive to employ 90% of the lesser known ‘working’ actors that make up the majority of the industry," Clark wrote.
SAG-AFTRA’s deal with Replica only covers a sliver of the game industry. Separately, the union is also negotiating with several of the major game studios after authorizing a strike last fall. “I certainly hope that the video game companies will take this as an inspiration to help us move forward in that negotiation,” Crabtree said.
And here are some various reactions I've found about things people in/adjacent to this can do
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And in OTHER AI games news, Valve is updating it's TOS to allow AI generated content on steam so long as devs promise they have the rights to use it, which you can read more about on Aftermath in this article by Luke Plunkett
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alpha-beta-gamer · 24 days ago
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Acts of Blood is a brutal Indonesian third person beat 'em up inspired by The Raid!
Read More & Play The Beta Demo, Free (Steam)
Gameplay Video:
youtube
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prokopetz · 26 days ago
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Today's aesthetic: when a fully voiced video game has an otherwise-excellent voice actor who clearly has no idea how to pronounce one specific word, and it just happens to be a word that comes up in their dialogue constantly.
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darycane · 3 days ago
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I still had win because this dead gorgeous man had appeared in my screen
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melvinandlugnut · 2 months ago
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People keep asking me what Deadlock is about so I made this to explain
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ilkkawhat · 3 months ago
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The actors behind Alan Wake 2
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